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Flash Reviews: 16
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All Flash Reviews
16 Reviews | 2 w/ Responses
I found that the game relies too heavily on your own robot rather than the towers. I went through 30 levels with just punching out all the characters and didn't need to use a single tower. This may just be on easy, but the comparative growth of fist damage to tower damage makes it pretty obvious that the game can be taken out with a lone robot.
It's got a good base, but the mechanics need tweaking.
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"Please credit the artist who made the artwork."
I'm sorry, but if you're going to rewrite japanese games/stories then you should give credit to the original artist. This isn't just a copyright crime, it's just very rude to the original designers.
Now you're trying to have someone buy it. I can understand Zone, he draws everything himself, he does his own thing. But this is just wrong on many levels.
Great tits though, so 3/10
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It was quite fleshed out compared to the other one. Rather then just some meter saying how far until you find a new weapon you have to actually work your way through to keep yourself going.
I like the feel that it's not just a big final confrontation but rather you just running, and makes it have a nice feel for if there is a next game, a really good backdrop to the finale(if there is one)
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"Brilliant if not short comings in design."
It was quite excellent from start to finish. At first I would always be wiped out in 10 or so waves, but after realizing there were quite a few options to increase the gold income to more than four times per trip, the game turned out quite interesting and balanced out quite nice.
The upgrading towers on top of them improving from kills is also a very nice touch. The longer you keep your towers alive the better they become. They never become insufficient if you have a good placement of towers. The items and heros were a nice touch.
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The concept is wonderful.
The implementation is terrible. It feels like it's just a rehash of the atari game with just better graphics. Even unable to move past the bottom line. The game itself just feels too easy with this set-up. I'm sure there are those who love the way it works but I'm not one of them.
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Firstly, the gameplay is well endowed. The system works well and reminds me much of mario and luigi. It does lack connection between masteries and skills, and that throws me off as to why there are even masteries. Unless I stopped too soon, but twas the same way in the first game. Now for why I give this game such a low score.
Now I'll start with the interactive system.
1. Chest
2. Heal stone
3. Person
4. Locked door
Done. Lacking interaction with the environment leaves the game feeling a little too empty. Even just to insult the player, interaction is important for the feel of the world. Knowing better how the main character views things "Yeah, that sure is some interesting water" "It's a vase..pot? Guy who makes these must be pretty filthy rich. Seen hundreds of the same during my adventures." "Yeah, because there would be something on the stone wall" "I guess they didn't bother to mine these pillar sized crystals because they're load bearing"
I'm sorry, but you're just a terrible writer. You've painted the characters quite 2-dimensionally, and they all speak in the same manner. Using a different ism for a few characters doesn't change the way they express themselves.
You write too many words to describe something that shouldn't take that much to express. As well you just seem to lack the concept of dramatic prose.
Considering the events after the test, you chose to draw out moral stance on a topic which doesn't make sense. Why would the perpetrator of such an act be able to think philosophically of their actions instead of expressing the burden of the action?
You do have a redeeming quality for picking well placed one-liners, but they being too far and in between. As well too often it feels like you're relying on dues ex machina to explain why things are the way they are. Leaving out important details and instead dragging out dialog. Yes, it's important to explain your world you've created, but the way it's done leaves a sour taste for the reader.
But 2 stars for the "You don't chance against me because I'm actually four blokes"
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I guess you must like Soldats. Because it looks like you just ported the whole god damn thing.
Author's Response:
seriously? apart from only ever playing that game once and the fact its nothing alike beyound the fact you have a jetpack and a gun? does soldat even have destructable terrain or missions? i dont know. This is just the demo and ive not fully developed the game just the engine hence me asking for ideas, please be more constructive with comments.
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Wow, this depicts every arguement I've ever heard from a European about America. Your attempts to insult are failed with your lack of decent symbolism.
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Glad to see another flash artist emerge that can bring titles to the top 100. Although they are a bit short, they are chock full of content. Oww, too bad it didn't show sheik as a man and go after link for another reason ^_~
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I'm impressed someone could fit so many paradoies that are in such a nice little corner of the internet. That, or we just read the same online comics and watch the same things on newgrounds :p
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